Probably Stolen Achievements: All 21 Unlock Rates
All 21 Probably Stolen achievements with global unlock percentages, every sourced display name and trigger, and how rare the buyout and Rock Bottom wins are.
Sources checked 2026-11-03 · Independent fan guide · Single-sourced claims are marked inline
Probably Stolen ships with 21 Steam achievements, and the rarest — a from-nothing win — has been earned by just 1.4% of players globally. The percentages below are Steam's global achievement stats, read on 2026-11-03, three to six days after launch; they will keep climbing. The Steam listing publishes display names for only ten highlighted achievements, so names marked (not yet verified) are shown by their internal Steam ID until a source publishes the in-game title.
All 21 achievements by unlock rate
| % | Display name | Internal ID | Known trigger |
|---|---|---|---|
| 85.2 | (name not yet verified) | ACH_LOWER_LEVELS_SPECIAL | — |
| 55.9 | First Steps | ACH_TUTORIAL | — |
| 52.4 | (name not yet verified) | ACH_SETTLED | — |
| 51.2 | (name not yet verified) | ACH_MASTER_APPRAISER | Appraisal-related; IGN describes the appraisal board promotion path |
| 44.0 | Authorized | ACH_AUTHORIZED | Buy the Business Permit (India Times) |
| 39.8 | (name not yet verified) | ACH_INDUSTRIOUS | — |
| 21.2 | Keys to the Kingdom | ACH_BUYOUT | Own the store deed via either Buyout win (India Times) |
| 19.9 | Diplomatic | ACH_PERFECT_MEDIATOR | Reach 200 reputation (India Times) |
| 17.4 | (name not yet verified) | ACH_AUG_HUNTER | Aug-hunting; the Aug Menace perk pays 25% more credits per Aug kill (India Times) |
| 16.6 | Jackpot | ACH_LUCKY | — |
| 9.3 | Comfortably Afloat | ACH_RICH | — |
| 7.7 | (name not yet verified) | ACH_MODEL_CITIZEN | Model Citizen is also a starting perk that adds Security reputation (IGN); whether the achievement shares its trigger is (not yet verified) |
| 7.1 | (name not yet verified) | ACH_LAB_PURE | Lab Pure is the top chemical quality grade in community chemistry guides |
| 6.6 | We Have Rats! | ACH_RATS | — |
| 5.9 | (name not yet verified) | ACH_OVERLOAD | — |
| 4.7 | Prodigious | ACH_PRODIGIOUS | Win before Day 50 (India Times) |
| 3.6 | (name not yet verified) | ACH_SHINY | — |
| 3.0 | (name not yet verified) | ACH_HUGE_NUTRIFRUIT | Nutrifruit is a stock food item (commissary price lists); a farming feat is (not yet verified) |
| 2.0 | From Nothing / From Nothing, the Hard Way | ACH_RAG_TO_RICHES | Win on the Rock Bottom scenario (India Times); which of the pair this ID is, is (not yet verified) |
| 1.7 | Clean Hands | ACH_HONEST_MERCHANT | Win without ever selling stolen goods or contraband (India Times) |
| 1.4 | From Nothing, the Hard Way / From Nothing | ACH_NOTHING_TO_RICHES | Win Rock Bottom in Extreme Challenge Mode (India Times); the ID-to-name pairing is (not yet verified) |
The rarity ordering suggests the harder Rock Bottom variant is the 1.4%; one Steam community guide ("From Nothing, The Hard Way (Rock Bottom/Thin Margins)") describes exactly that combination.
Where the names come from
Steam's store data publishes display names for only the ten highlighted achievements (First Steps, Keys to the Kingdom, Clean Hands, Authorized, We Have Rats!, "From Nothing", "From Nothing, the Hard Way", Diplomatic, Jackpot, Comfortably Afloat), and India Times' endings guide names Prodigious. The other ten — including ACH_LOWER_LEVELS_SPECIAL, the most commonly earned achievement in the game at 85.2% — had no published display name in the sources this site used, so this page shows their internal Steam IDs rather than guessing. Percentages are a launch-week snapshot and will drift as more players finish runs.
What the rates say about the game
- Only about one in five players owns the store. Keys to the Kingdom sits at 21.2%, so a small share of players has finished either Buyout route — consistent with the developer framing buyout as the ending.
- Two of the three rarest are Rock Bottom wins (2.0% and 1.4%), the scenario the 1.0 announcement calls "nothing, start from scratch, maximum difficulty".
- Clean Hands (1.7%) sits between the two Rock Bottom wins. For a game named Probably Stolen, finishing a winning run without once selling stolen goods or contraband is a rare discipline.
Planning a completion run
A Chinese-language 100% achievement guide on Steam (week-one, self-flagged as likely incomplete) estimates 20–40 hours, a minimum of two runs, missable achievements, and overall difficulty 5/10 — community-reported figures, (not yet verified). The conflicts to plan around are real, though: Clean Hands forbids stolen-goods sales all run, Prodigious wants a win before day 50, and the Rock Bottom pair wants the hardest start. India Times' advice is to pick the difficulty, specialization and selling rules before starting rather than trying to satisfy every requirement at the end.
The beginner guide covers your first week, and the endings guide breaks down both Buyout routes those win achievements hang on.
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